# Planning a deployment

The nine-box: one agreed planning grid that decides what gets configured, so the account is built from a plan rather than accumulated.

Source: https://replicatelabs.ai/docs/admin/planning-a-deployment
Last updated: 2026-09-03

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The failure mode for a well-intentioned rollout is an account that accumulates. Someone builds a roleplay, someone else uploads a document, a scorecard gets written for one team, and six months later nobody can say what the deployment is for.

The fix is one agreed planning grid, settled before anything is configured.

## The nine-box

Three columns, three cells each. Every cell is a real job someone does, in their words.

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<div class="dbox">
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<div class="dbox-h">Rep plays</div>
<div class="dbox-cell"><b>Prepare for a named call</b><span>A specific upcoming conversation, rehearsed against the buyer they will actually meet.</span></div>
<div class="dbox-cell"><b>Work a stalled deal</b><span>The opportunity that has gone quiet, taken to the coach rather than to the forecast call.</span></div>
<div class="dbox-cell"><b>Handle the objection we keep losing to</b><span>The one that actually costs you deals, practised until it is not a surprise.</span></div>
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<div class="dbox-h">Manager plays</div>
<div class="dbox-cell"><b>Team snapshot</b><span>Where the team is and who needs an hour this week.</span></div>
<div class="dbox-cell"><b>One rep</b><span>Preparing a specific coaching conversation with evidence.</span></div>
<div class="dbox-cell"><b>Coverage risk</b><span>Where the forecast is thinner than it looks.</span></div>
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<div class="dbox-h">Foundation</div>
<div class="dbox-cell"><b>Deploy across the team</b><span>One scenario everyone runs, so results are comparable.</span></div>
<div class="dbox-cell"><b>Standing cadence</b><span>The rhythm that keeps it in the week rather than in a launch.</span></div>
<div class="dbox-cell"><b>Review rhythm</b><span>The recurring look at whether anything is actually changing.</span></div>
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<figcaption><b>An example grid.</b> Yours should be your organisation's jobs in your organisation's words. This one is illustrative, not a template to adopt.</figcaption>
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## Each column compiles to something different

This is the part that gets missed. The columns are not three lists of the same kind of thing.

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<div class="danat-row"><b>Rep plays</b><span>Compile into roleplays. Each cell yields a persona, a scorecard and optionally a product, bound into a roleplay whose scenario is the cell itself. See <a href="/docs/admin/roleplay-config">Building roleplays</a>.</span></div>
<div class="danat-row"><b>Manager plays</b><span>Do <b>not</b> become roleplays. They are the manager coach surface, driven by its prompts and its button row, and they are configured with your provider.</span></div>
<div class="danat-row"><b>Foundation</b><span>Neither. These are programme decisions: which roleplays are published to which teams, what the standing cadence is, and how often you review.</span></div>
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<figcaption><b>The fan-out.</b> Treating manager cells as roleplays is the single most common planning error, and it produces roleplays nobody runs.</figcaption>
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## Agreeing it is the one human gate

Everything downstream is a projection of the grid, so the grid is where the argument should happen. Once it is agreed, configuration is largely mechanical, and a cell that changes tells you exactly which objects to rebuild.

Draft it from evidence rather than opinion where you can: recorded calls, the deals you actually lost last quarter, and what reps say they are stuck on. Then get it agreed by the person accountable for the number, not just by enablement.

## Keeping it honest

Treat the grid as canonical. When someone edits a roleplay or uploads a document directly, that is fine, but it should be visible as drift from the plan rather than quietly becoming the plan.

Revisit it once a quarter. Cells that no reps use are telling you something: usually that the cell described a job the business talks about rather than one anybody does.
